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Here is a complete listing of playable classes and their information. Note that all skill stats are for level 1.

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Paladin

Pala char

Faction: Chosen

Description:

Only one whose heart shines with the light of true faith in Harad can become a paladin.

These valiant fighters are trained for battle, and moreover, have knowledge of healing. Also, their presence in the battlefield may help allies who are healers, due to their ability to multiply healing powers. Paladins use their various skills to inflict severe losses among enemies ranks.

Attributes:
Pala attrib
  • Strong defence.
  • Melee attack.
  • Mixed damage.
  • Combining spells.
  • One-handed weapon and shield combo


Usable Weapons:
Warspear paladin


Usable armor:

  • Light armour
  • Heavy armor
  • Shields


Skills:

Image Skill name Type Usage range Energy Cool-
down
Description
Purify skill
Purifying Basic Melee Causes increased physical damage to the target. If the target is under the "Fetters of justice" spell, they get additional magic damage during this time.
Fetter skill
Fetters of justice Basic Increased by skill study Blind all the enemies, in a certain radius, around the paladin. They cannot move or use their skills, and their damage is reduced.
Aura skill
Light aura Basic TBA 18 30 s Increases the healing effects from other skills. Affects all allies in a party, inside a certain radius.
Persuasion skill
Persuasion Basic 5 yards 7 8 s Attracts the target's attention, and makes the hostile monster attack you. The enemy character only loses his target. The time of the skill effect increases with its level of skill study.
Light skill
Heavenly light Basic 4 yards Instantly restores some of the characters health points, or his ally's, using magic power.
Skill illum
Illumination Expert TBA 12 14 s Makes all enemies in the radius of Illumination effect to attack the paladin. All enemies get magic damage from the skill.
Icon harads banner
Harads banner Expert 4 yards 30 40 s Sets a banner on a battle field. The banner deals damage to all enemies within a certian radius. The banner increases physical & magical damage inside its effective area.
Sun seal
Sun seal Expert Melee 20 30 s Attack causes magic damage and marks the enemy with a label. All the attacks against the enemy bearing such a label will restore health.
Harad's Call Expert 4 yards 20 30 s Paladin instantly moves over a battlefield and causes damage to all enemies in a small radius. With some chance, opponents can be stunned.
Repellent Strike Expert Melee 18 20 s Paladin causes damage with a shield, repels the enemy a few yards away and stuns the target. Damage increases with the development of the skill. You need to take a shield to use this skill.
Sacred Shield Expert 3 yards 20 40 s Surrounds itself or its ally with a powerful barrier that absorbs a fixed amount of damage. As the skill develops, the amount of damage that the shield can withstand increases.

When the skill is developed to level 4 and when the skill is applied to an ally, a paladin also receives a protective barrier.

Light Defense Expert 1 area 24 90 s Increases physical and magic defense of all the group members by 10% for 30 sec. The power and time of the effect increase with the skill level.


Mage

Mage char

Faction: Chosen .

Description:

Chosen Mages spend a lot of time in search of elemental entities and magic arches. Mages act quickly and resolutely on the battlefield, they reduce enemies to ashes and bring huge stones down upon their heads. Sometimes it seems that mages are unbeatable, as they are able to surround themselves with magic shields, and in moments of extreme danger, throw back assailents and disappear by teleporting.

Attributes:
Mage attrib
  • Dealing damage.
  • Ranged attacks.
  • Magic damage.
  • Area spells.

Usable Weapons:

Warspear mage



Usable armor:

  • Cloth armor

Skills:

Image Skill name Type Usage range Description
Fireball skill
Fire ball Active 5 yards Releases a fire ball, dealing increased magic damage to the target.
Time skill
Time warp Active 5 yards The Mage moves to the specified point, dealing magic damage to all the enemies inside a small area.
Stone skill
Stone shatters Active TBA Mage raises stone shatters into the air. The Mage deals magic damage to all the enemies inside a certain radius surrounding him.
Chains skill
Illusory chains Active TBA The Mage pushes all the enemies who surround him in a small radius, away. The Pushed away enemy is bound with illusory chains to the ground and can't move for some time. The Distance of the push and time of the chain effect increases with the level of skill study.
Sun skill
Sun armor Active TBA Increases the character's resistance to magice damage for some time.
Skill blaze
Blazing ground Expert 5 yards Ground in a specified area starts blazing. All enemies inside the area suffer from constant magic damage during the time of the skill effect
Icon Ethereal barrier
Ethereal barrier Expert Passive After every few attacks, the mage moves into another dimension. It allows to avoid any attack.
Dragon eye
Dragon eye Expert Active Increases the attack speed of your character and increases accuracy of attacks for some time. For each strike, the character restores a little bit of energy.

Priest

Priest char

Faction: Chosen .

Description: 

Priests have chosen the path of mercy. They take their magic power from the hands of Harad himself. As skilful healers, they can quickly restore the life powers of allies who have suffered even the most deadly wounds. Sunlight helps the Priests dissipate the Darkness, and by weakening the enemies, they bring their defeat closer. In moments of extreme danger, the Priest can bring Harad's tears down upon the heads of enemies who dare challenge the good.

Attributes:
Priest attrib
  • Group support.
  • Ranged attacks.
  • Magic damage.
  • Weaken enemies.


Usable Weapons:


Usable armor:
Warspear priest
  • Cloth armor

Skills:

Image Skill name Type Usage range Description
Tears skill
Harad's tears Active 5 yards Harad's fiery tears fall on the specified enemy, dealing magic damage. If the priest or his party members are attacked by enemies, there is a chance that the tears will fall upon them as well.
Word skill
Word power Active 4 yards Puts a curse on a specific enemy. If the target uses a skill which requires energy consumption, then he will additionally lose a percentage of his maximum energy. The amount of energy lost by the enemy, and it's duration, increases with the level of skill study.
Arm skill
Armistice Active 4 yards Under this skill, the target enemy can't attack the priest, and the priest can't attack the target. However, the other target's opponents start to deal increased damage to it.
Hshield skill
Holy shield active 4 yards This shield provides a strong cover around the character, or the ally. Which consumes a certain amount of damage. The Consumed damage effected by the shield increases with level of skill study.
Touch skill
Healing touch Active 4 yards Instantly restores some amount of the character's, or the ally's health points, using magic power.
Skill valor
Valor Aura Expert Not available Priest creates an aura which increases physical and magic power. It affects to all allies in party inside a certain radius
Icon Elusive threat
Elusive threat Expert 4 yards Casts a spell which reduces the enemy's health & energy whilst the enemy is moving.
Payback
Payback Expert 5 yards Causes magic damage to the target. If the enemy has fewer health points than 20% of the maximum amount, the attack causes double damage.

Seeker

Char seeker

Faction: Chosen

Description:

Seekers are young and bold outlaws with plenty of opportunities opened to them after the war has begun.

Who would like to tend sheep or turn up the soil when you can find fame and gold in faraway lands? Each Seeker is ready to go to the other end of the world and face any danger. Grey-haired paladins shake their heads when looking at new generation, but even they admit that Seekers have no peers among adventurers. And every veteran will envy their skills with weapons!

Attributes:
Seeker attrib
  • Dealing damage
  • Melee attacks
  • Physical damage
  • Stealth


Usable Weapons:
Warspear seeker


Usable armor:

  • Light armour


Skills:

Image Skill name Type Usage range Energy Cool-
down
Description
Splitting skill
Splitting Basic Melee Blow that causes increased physical damage to the enemy.
Haradsshield skill
Harad's Shield Basic N/A Deals the positive effect "Protective field" to a character for some time. The protective shield absorbs a certain amount of incoming damage. In addition, it increases the physical strength of a character for some time.
Inspiration skill
Inspiration Basic Melee Increases the character's parameter "Penetration" for some time.
Disappearance skill
Disappearance Basic N/A Makes the character invisible for opponents and increases the character's speed for some time.
Exacerbation skill
Exacerbation Basic N/A Increases the damage done by auto attacks of the character for the duration of the skill, each auto attack reduces the opponent's speed for some time. Skill with a constant energy consumption.
Dangerousblow skill
Dangerous Blow Expert Melee 20 13 s Blow that deals physical damage to the enemy. Additionally deals the negative effect "Bleeding" to the enemy for some time if a skill was used to deal the critical blow. Opponent receives periodic physical damage; you can apply multiple effects to a single opponent.
Sunnets skill
Sun Nets Expert Melee 16 16 s Blow that deals the negative effect "Sleep" to the enemy for some time. The opponent cannot move or apply skills, damaging the target obviates the effect. Character can use the skill "Disappearance" in battle against one opponent if the "Sleep" was applied against the enemy.
Solarpower skill
Solar Power Expert N/A 5 in 2 seconds 10 s Increases the chance of dealing a critical blow against the opponent and the damage dealt by the critical blow for the duration of the skill. While the skill is in effect, there is an increased incoming damage against the character.%n%nSkill with a constant energy consumption.
Splittingblow skill
Splitting Blow Expert Melee 22 14 s Blow that reduces the enemy's speed and deals the negative effect "Bleeding" against him for some time. Opponent receives periodic physical damage; you can apply multiple effects to a single opponent.
Attraction skill
Attraction Expert 4 yards 18 25 s Moves the selected enemy towards the character, immobilizes the enemy and increases any incoming damage against him for some time.

Bladedancer

Bd char

Faction: Firstborn .

Description:

Blade Dancers are masters of swordcraft. They use swords made of light elven steel. Two blades in an elf's hands become obedient, deadly weapons both in attack and defense. Elven swordsmen are able to stop enemies because they can temporarily deprive aggressors of their magic skills and reduce the damage they deal.

Attributes:
Bd attrib
  • Strong defense.
  • Melee attack.
  • Physical damage.
  • Weaken enemies.
  • Dual weild weapons ( off-hand -%40 damage )


Usable Weapons:

Blade dancer

Usable armor:

  • Heavy armor
  • Light armor


Skills:

Image Skill name Type Usage range Description
Flash skill
Flash strike Active Melee attack An impetious attack with a weapon, dealing heightened physical damage. The strength of the damage increases with the level of skill study.
Aggro skill
Aggression Active 5 yards Attract the target's attention, forcing a hostile monster to attack. Enemy character only loses his target. The time of this skill effect increases with the level of skill study.
Parry skill
Parry Active N/A Chance to parry melee attacks increases.
Sap skill
Sap Active Melee attack Sapped header causes reduction of enemy's damage and attack speed.
Ham skill
Hamstring Active 2 yards A blow cripples the enemy, immobilizing them for some time. The enemy loses their ability to use skills.
Skill rush
Rush Expert 7 yards Blade Dancer rushes to specified area and, with some chance, stuns enemies inside this area. All enemies the Blade Dancer meets during the rush, will attack him during some time.
Icon Magic transformation
Magic transformation Expert NA Your character is surrounded by a shield which consumes a certain amount of damage dealt
Sonic boom
Sonic boom Expert 3 yards A Quick sweep of two weapons that creates a strong sound wave, causing damage to the opponents and enemies located nearby.

Ranger

Rang char

Faction: Firstborn .

Description:

Fast as wind, Rangers have perfectly mastered using the bow and arbalests. Elven archers have great dexterity and can evade enemies attacks while sending arrows back. Rangers can also use traps and enchanted arrows to keep enemies at a distance.

Attributes:
Ranger attrib
  • Dealing damage.
  • Ranged attacks.
  • Physical damage.
  • Controlling enemies.


Usable Weapons:


Ranger

Usable armor:

  • Light armor


Skills:

Image Skill name Type Usage range Description
Power skill
Powerful shot Active 5 yards A Shot which deals heightened physical damage to the target. The strength of damage increases with each level of skill study.
Scatter skill
Scatter shot Active 2 yards A Shot which causes the target's dizziness, making him step back for some distance.
Evasion skill
Evasion Active N/A Increases the chance of avoiding any kind of attacks.
Bless skill
Ranger blessing Active N/A Ranger gets a chance to deal additional damage after any attack.
Trap skill
Beast trap Active Melee attack Place a beast trap to immobilize the trapped enemy for some time.
Skill farrow
Fire arrow Expert 5 yards Fire Arrow released dealing physical damage and firing enemy. While the target is on fire it is suffering from magic damage during some time.
Icon explosive trap
Explosive trap Expert NA Can set a trap invisable for enemies, which deals damage to a target and all enemies around it. You need to have an "Explosive trap" in your bag to use this skill.
Hail of arrows
Hail of arrows Expert 4 yards Several arrows shot at the same time that hit the target and enemies around it. This attack is impossible to avoid.

Druid

Druid char

Faction: Firstborn .

Description:

The Sorcerers of the firstborn have learned the very essence of natural magic. They use their knowledge for curing the wounded and give support to allies in the battlefield. In case of danger, these druids can retard the enemies movements with plant roots or swarms of aggressive insects, and they can bring lightning down upon their heads.

Attributes:
Druid shaman attrib
  • Group support.
  • Ranged attacks.
  • Magic damage.
  • Slowing down enemies.


Usable Weapons:


Usable armor:
Druid
  • Cloth armor


Skills:

Image Skill name Type Usage range Description
Bolt skill
Lightning bolt Active 5 yards Lightning bolt hits the target with magic attack.
Dew skill
Healing dew Active 5 yards For a period of time, the health of the character, or his ally, will gradually be restored, using magic power.
Bark skill
Barkskin Active 4 yards The Character's skin becomes tougher, reducing the damage taken from any attack.
Root skill
Entangling roots Active 5 yards The plant roots entangle the opponent, holding them in place for some time.
Swarm skill
Insect swarm Active 5 yards A Swarm of insects is released on the enemy. The Insects deal magic damage over a period of time, reducing the enemy's speed for the duration.
Skill song
Forest song Expert Not available All enemies in the radius of Forest Song effect, with some chance, may fall asleep. Once they get any damage the effect disappears.
Icon tornado
Tornado Expert 5 yards Causes a small tornado and pulls enemies into the center of the tornado.
Secret link
Secret link Expert 5 yards Nagic power connects you with the ally in your group and restores health points for a character with fewer life points. The speed of health recovery increases with the development of the skill.

Warden

Char warden

Faction: Firstborn

Description:

Wardens spend days meditating and performin military exercises. Zealously serving Nuadu, they chose the path of defenders of all living things. They take the hit without any hesitation and they can fight against multiple opponents, skillfully repelling all attack. Elven warriors are equally confident wearing both light and heavy armor, and are skillful masters of melee weapon, whether they are spears, swords or axes.

Attributes:
Warden attrib
  • Strong defence
  • Melee attack
  • Physical damage
  • Initiating an attack


Usable Weapons:
Warspear warden


Usable armor:

  • Light armour
  • Heavy armor
  • Shields


Skills:

Image Skill name Type Usage range Energy Cool-
down
Description
Powerfulblow skill
Powerful Blow Basic Melee 12 7 s Blow that deals increased physical damage to an opponent. As the skill develops, the damage dealt from the skill increases. Damage amount also depends on the character's physical power and their level.
Waveofaggression skill
Wave of aggression Basic 5 yards 9 7 s Applies the effect "Aggression" to the enemy for 5 sec. Enemy character or monster lose the current attack target, the monster also starts attacking the character and holds its attention on them. Every time the skill is used, a character gets a buff for 25 sec, when three buffs are received, the character restores 4% of the maximum health. As the skill develops, the power of the effect, its duration and amount of restored health increase.
Guardsspirit skill
Guard's spirit Basic 14 25 s

Applies a buff to the character for 15 sec. that counts the damage dealt by the character from any attacks. After the buff expires, the positive effect "Protective field" is applied to the character for 6 sec. The protective field absorbs 30% of the damage dealt when the buff was in effect. As the skill develops, the power of the effect and its duration also increase.

Shockingblow skill
Shocking blow Basic Melee 12 14 s Blow that applies the negative effect "Stun" to the enemy for 2 sec. The opponent cannot move or apply skills, damaging the target does not obviate the effect. As the skill develops, the effect duration time increases.
Punishment skill
Punishment Basic Melee 13 15 s Blow that reduces the opponent's "Accuracy" parameter to zero for the next 1 attacks or for 3 sec. As the skill develops, the number of attacks and effect duration time increase.
Guardsfury skill
Guard's fury Expert 14 14 s Applies the effect "Aggression" to all enemies within a few yards from the character and reduces their physical and magical power for some time.
Fortification skill
Fortification Expert 5 + 6 in 4 sec. 8 s Reduces all incoming damage against the character while the skill is in effect. Skill with constant energy consumption.
Powerfullunge skill
Powerful lunge Expert Melee 18 13 s Blow that deals physical damage to the target and a specific percentage of this damage to all enemies within a few yards from the target.
Unitmaster skill
Unit master Expert Restores a certain percentage of the character's maximum health when blocking an attack.
Shieldthrow skill
Shield throw Expert 3 yards 18 14 s Shield throw that deals physical damage to an enemy and reduces his physical defense for some time.

Barbarian

Barb char

Faction: Mountain clans.

Description:

Barbarians are truly masters of close combat, and they fully rely on physical power. Most of their battle skills are based on the use of such arms as swords and axes, which are familiar to Barbarians. Barbarians can break through enemies ranks with one blistering lunge and temporary weaken their attack.

Attributes:
Barb attrib
  • Strong defense.
  • Melee attack.
  • Physical damage.
  • Initiating attack.
  • One-handed weapon and shield combo.


Usable Weapons:


Usable armor:

  • Light armor
  • Heavy armor
  • Shields


Skills:

Image Skill name Type Usage range Description
Blow skill
Strong blow Active Melee attack A Strike that deals heightened damage to the enemy. The Strength of damage increases with the level of the skill study. Causes physical damage.
Roar skill
Roar Active TBA A Frightening roar that reduces the power of incoming attacks.
Taunt skill
Taunt Active 5 yards Attracts the target's attention, forcing a hostile monster to attack. Enemy character only loses his target. The time of this skill effect increases with the level of skill study.
Chop skill
Chop Active Melee attack Causes target to bleed, resulting in physical damage for some time. Can be used multiple times against one enemy.
Charge skill
Charge Active 5 yards Character instantly rushes to the enemy from a distance of more than two yards, and with a strong blow may stun the target. The likelihood of stunning the target increases with the level of skill study.
Skill warcry
Warcry Expert NA Makes all enemies in the radius of Warcry effect to attack the barbarian. The barbarian's physical and magic defense increases while the skill active.
Icon Combat fury
Combat fury Expert NA Improves your hero's attack & restores some of the characters health points.
Shield strike
Shield strike Expert Active Shield strike that can knock the enemy senseless. The amount of damage increases with the development of the skill.

Rogue

Rogue char

Faction: Mountain clans.

Description:

Rogues are fast, tricky fighters. They prefer light weapons and leather armor that does not restrict their movements. They won't hesitate to use dirty tricks to reach their goals, and they may even become fully invisible. Rogues are able to deal a huge amount of damage to all enemies in short time.

Attributes:
Rogue attrib
  • Dealing damage.
  • Melee attack.
  • Physical damage.
  • Stealthiness.
  • Dual weild weapons ( off-hand -%40 damage )


Usable Weapons:


Usable armor:

  • Light armor


Skills:

Image Skill name Type Usage range Description
Kick skill
Kick in the back Active Melee attack This lowers the accuracy of the enemy's attack for some of the hits to follow. The amount of the hits depends on the level of skill study.
Merc skill
Merciless strike Active Melee attack A Furious attack with a weapon, dealing heightened physical damage. The strength of damage increases with the level of skill study.
Dodging skill
Dodging Active N/A Rogue gets increased chance of dodging any attack.
Gouge skill
Gouge Active Melee attack Incapacitating the opponent for some time. Any action towards the incapacitated target will stop this effect. In a fight with one opponent, while the effect lasts, the "stealth" skill can be used.
Stealth skill
Stealth Active N/A Allows the character to move in quiet mode if not already in battle. Any attack made in stealth deals increased damage.
Skill jump
Elusive jump Expert 5 yards Rogue rushes to enemy dealing physical damage.
Icon Flurry of steel
Flurry of steel Expert 5 yards Ability to throw a knife at your enemy which will deal some physical damage. You need to have a "throwing knife" in your bag to use the skill.
Poisonous blades
Poisonous blades Expert Active Puts poison on the weapons. Poisons the target during any attack and causes damage for a limited amount of time.

Shaman

Shaman char

Faction: Mountain clans.

Description:

Shamans are the glorified sorcerers of the mountain clans. They use their staffs to cast devastatingly powerful spells. The secret knowledge of the shamans is used to help allies, as well as obtain great power. Mountain sorcerers can strike enemies with lightning or even cause an earthquake.

Attributes:
Druid shaman attrib
  • Group support.
  • Range attack.
  • Magic damage.
  • Controlling enemies.


Usable Weapons:


Usable armor:
Shaman
  • Cloth armor

Skills:

Image Skill name Type Usage range Description
Ball skill
Ball lightning Active 5 yards Ball lighning hits the target with magic attack.
Spirit skill
Healing spirit Active 5 yards For a period of time, the health of the character, or his ally, will gradually be restored, using magic power.
Protection skill
Earth protection Active 4 yards Creates a magic shield, increasing defense against any attack.
Blast skill
Lightning blast Active 5 yards This blinds the target for a while. The enemy cannot attack and use skills, but their "evasion" skill improves during this time.
Earth skill
Earthquake Active 5 yards A small earthquake is caused, dealing magic damage and reducing the enemies attack speed within two yards. Enemies cannot move during the spell.
Skill lshield
Lightning shield Expert NA Shaman is surrounded by lightning shield. If the shaman gets any damage there's a chance that the shield will return magic damage.
Icon Fire totem
Fire totem Expert 4 yards Shaman sets a fire totem on a battlefield. The totem deals damage to single targets inside wide area. You need to have a "fire totem" in your bag to use the skill.
Ancestors hand
Ancestors hand Expert 5 yards Moves the selected ally to the shaman and surrounds him/her with a magic shield that absorbs damage for a few seconds.

Deathknight

Dk char

Faction: Forsaken.

Description:

Only hate has the power to inspire a person to choose the knight's path. He is taught precisely how to take his enemies lives. The dark charm of Garaan's curse protects the knight from death during battles by absorbing the damage enemies inflict while also turning opponents wrath against themselves. These ferocious legion warriors can deprive an enemy of his mind with their deadly embrace.

Attributes:
Dk attrib
  • Strong defense.
  • Melee attack.
  • Mixed damage.
  • Initiating attack.
  • One-handed weapon and shield combo.


Usable Weapons:


Usable armor:

  • Light armor
  • Heavy armor
  • Shields

Skills:

Image Skill name Type Usage range Description
Thorn skill
Thorn of death Active Melee attack This is a blow which deals increased physical damage. The strength of damage increases with each level of skill study.
Exhal skill
Exhalation of darkness Active TBA This bewitches the hero's weapon in order to deal increased magic damage during the next common attack. The target will be stunned for a few seconds.
Prov skill
Provocation Active 5 yards Attracts the target's attention, making the monster attack the character. The Enemy character only loses his target. The time of the skill effect increases with each level of skill study.
Thread skill
Threads of darkness Active 5 yards This moves the chosen enemy close to the deathknight. The enemy will be suppressed, suffering from increased damage from any attacks during this time.
Dshield skill
Dark shield Active N/A With some chance, this allows the deathknight to ignore some of the damage received in accordance with his armor. The chance of successful skill usage increases with each level of skill study.
Skill call
Death call Expert NA Makes all enemies in the radius of Death Call effect to attack the Death Knight. Enemies nearby the Death Knight get magic damage constantly during the skill effect.
Icon Steel hurricane
Steel hurricane Expert A Strike that deals damage to all enemies within a one yard radius
Saturation
Saturation Expert Active Greatly increases health regeneration of your character. When you use it, you will spend % of your current health.

Warlock

Lock char

Faction: Forsaken.

Description:

Warlocks are legion sorcerers whose names inspire fear even in the hearts of veterans. When the warlocks achieved incredible heights in using the forbidden dark magic given by Garaan, they put their knowledge in the service of the forsaken army. Black sorcerers spread terror and panic in the enemy lines by confusing them and sapping their strength.

Attributes:
Lock attrib
  • Dealing damage.
  • Ranged attacks.
  • Magic damage.
  • Controlling enemies.


Usable Weapons:


Usable armor:
Warspear warlock
  • Cloth armor


Skills:

Image Skill name Type Usage range Description
Darrow skill
Arrow of darkness Active 5 yards Warlock releases an arrow, using black magic. The arrow strikes the target and deals magical damage.
Lifeex skill
Life exhaust Active 4 yards Extracts life power from an enemy, dealing magic damage during this time. The warlock restores his health by a percentage from the caused damage. The damage and health restoration increases with each level of skill study.
Dcircle skill
Dark circle Active 5 yards With the help of black magic, this creates an impassable barrier around the pointed area. If the enemy does cross the barrier line, he loses his senses and cannot attack or move for some time.
Plash skill
Plash of darkness Active 5 yards Infects the ground, inside the pointed area, using black magic. All enemies, inside this area, get continual magic damage during the time of the skill effect.
Fear skill
Fear Active 4 yards Warlock frightens an enemy, making him run in fear for some time. Dealing damage to the effected target may stop the skill effect.
Skill trib
Bloody tribute Expert 5 yards Warlock curses an enemy, which will be getting damage periodically. If the enemy uses a skill he will loose additional energy. The skill ends after its duration time, or after target uses any skill.
Icon Shadow sphere
Shadow sphere Expert 5 yards Creates a charge of shadows which deals damage proportional to your current energy amount. The more energy you have, the greater damage dealt
Hex
Hex Expert 5 yards Causes damage for a certain period of time, and at the end of the debuff, the target recieves the effect of silence for a short time.

Necromancer

Necro char

Faction: Forsaken.

Description:

For many centuries, the necromancers turned their black skills into weapons of revenge on all living things. The Necromancers poisen the enemy's blood with ptomaine, thus weakening their will to live. The Necromancers protect their allies with firm shields made of bone. Also, they are able to restore the power of their satellites with help of ancient seals. Often, the necromancers give up some of their dead blood to fulfill spells without spending magic energy.

Attributes:
Necro attrib
  • Group support.
  • Ranged attacks.
  • Magic damage.
  • Combining spells


Usable Weapons:


Usable armor:
Warspear necromancer
  • Cloth armor

Skills:

Image Skill name Type Usage range Description
Spittle skill
Poisen spittle Active 5 yards The character hits the target with a poisenous substance and deals magic damage. If the target has already been under the "deathly eye" skill twice, his body will be poisened and he will suffer from magic damage for some time.
Eye skill
Deathly eye Active 5 yards Reduces the target's maximum health by a small percentage. The skill can be used twice on one target, during a moment of time. The percentage of reduced health increases with each level of skill study.
Nightmares skill
Nightmares Active 4 yards Lulls the enemy to sleep for some time. While the target is having nightmares, it cannot regenerate it's health or energy. If the target gets damaged, it will wake up.
Bshield skill
Bone shield Active 4 yards This shield provides a strong cover around the character, or an ally, and consumes certain damage. Necromancers spends a percentage of his maximum health every time he uses the skill. The consumed damage affected by the shield increases each level of skill study.
Seal skill
Ancient seal Active 4 yards Instantly restores an amount of the character's, or ally's health points, using magic power. Necromancers spends a percentage from his maximum health each time he uses the skill.
Skill fate
Fateful connection Expert 5 yards

Connects all enemies inside specified area with magic threads.

A part of damage dealt to one of them is transferred to others.

Icon poisonous shield
Poisonous shield Expert 5 yards Casts a poisonous shield on the hero or an ally. The shield deals damage to all enemies within a certain area around the character
Infection
Infection Expert 5 yards Passes a dangerous infection onto the enemy. If the enemy dies during the debuff, the infection will be released and will cause damage to the surrounding enemies.

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